The Chronicle
All posts organized by topic, in alphabetical order.
Actual Plays
Befallen
A story-driven game with satisfying mechanics for exploration and combat. It revolves around characters with an obsession that drives them as they unravel dangerous plots, fight monsters, and complete quests. They must also resist the Corrupting Powers—eldritch entities that offer abilities at a perilous cost—or be consumed by them.
Burning Fortress
A melancholic, character-driven epic fantasy game inspired by Sekiro, Blade of the Immortal, and chanbara (samurai cinema, sword-fighting Japanese films). We play as ronin cursed with immortality and loneliness, wandering the ruins of a once great empire in search of purpose.
Carnage & Aether
An arena-battler from Blackoath Entertainment, loosely inspired by the Monster Hunter video game series. We fight opponents, harvest their parts, and craft new equipment toward a desired build, mixing and matching abilities, passives, and attributes.
Dark Covenant Invader
A one-page soulslike solo TTRPG where we play as a lowly dreg, serving the sinister patron of a dark Covenant, and invade other worlds to kill a target, harvesting trophies to rise in our Covenant rank. A simple and fun game with a fantastic Souls vibe.
Dead Man’s Promise: Bounty Hunter
A one-page RPG where we play as a bounty hunter tracking and hunting supernatural creatures like werewolves in the Feywild West. Full of flavor and charm. One of the first solo RPGs I’ve ever tried.
Dragonbane
A fast and flexible classic that blends sword and sorcery with a modern design. We explore ruins, face monsters, and chase treasure in a world full of humor, heart, and adventure. Its core system is a roll under d20 where even failure moves the story forward, with banes and boons for advantage and disadvantage, and the spirit of “mirth and mayhem” that encourages adventure and chaos.
Amarath (a Dragonbane sandbox)
A sandbox supplement set in Amarath, a realm where Chaos and madness threaten to consume all. An open-ended campaign with exploration tables, journey events, regional encounters, rumors, campaign hooks, faction play, and a living, unstable world plummeting toward oblivion unless the players intervene.
Wanderer: The Shadowed Realm
A solo TTRPG where we play as a Wanderer, someone that has taken to adventuring across the lands helping those in need and looking to make a name for yourself. Whenever we retire a Wanderer, we can spend Reputation points to create Legacies in the world—an item, location, or even the character itself. The Legacy becomes a permanent item in a table for the next characters to roll.